Estars wires live game data into the broadcast. We engineer the connection between a game’s back-end and the graphics engine so the on-air scoreboard, leaderboards, and stats update in real time — the difference between a show that reports results and one that shows them live.
This is the technical layer under our broadcast work: game-API-to-graphics integrations, control-room design, and the equipment we bring and set up ourselves.
Through an integration between the game’s back-end or API and the broadcast graphics engine, so scores and stats update on air without manual entry. Estars engineers this for all games that allow connectivity to the game’s backend API.
Yes. Estars supplies and sets up the broadcast equipment and control room for its productions.
Estars Studios LLC
3993 Howard Hughes Parkway, Suite 450
Las Vegas, NV, 89169